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I looked into the shader and it has all the DOTS_INSTANCING boiler code included, there was just a weird bug in the shader. Calling...
Is tessellation completely missing for URP in Entities.Graphics? I bought the urp tessellation shader from Nicolás Ezcurra on the asset store and...
Does this expose the lighting model in the graph?
That's weird. I've used URP and skinned meshes before and this never happened with the Scale Factor applied. If I drag the Ellen prefab or model...
You can test this on any skinned mesh. Since the Scale Factor is a setting in the import settings of the mesh, not scaling on the mesh or skeleton...
Just bought it. Looks promising. Though I do notice that the skeleton Rukhanka creates ignores the "Scale Factor" in the Mesh import settings. So...
I'm testing your framework with DMotion and I just can't load a scene with a subscene in a IL2CPP build with Latios installed. It just crashes...
What's a good way to attach other kinematic Physics bodies to the character, like for triggers and such. I tried tracking the character by...
For anyone who stumbles across this post from a google search. The right solution is to use...
Thanks, this fixed a problem I had if I included the Localization package with custom metadata and wanted to create a IL2CPP build. I have already...
I wanted to do some practice with DOTS and ECS and when I imported all the packages I got these kind of errors: GUID...
I have filed a bug report. The case file number is 1313158
Hello, When I try to create a standalone Windows IL2CPP build (x86 and x86_64) with my localizations with a custom metadata I get this error:...
I have a similar issue in 2019.4.8f1. My wireless DS4 works fine in the editor even when using DS4Windows in both XBox mode and PS4 mode. While in...
Have you ever heard of Google? When I search for "cutout shader slow iphone" this is the first post that shows up for me. If astracat111 posted...
I also have a laggy editor. When I select a gameobject with a mesh renderer in the hierarchy everything slows down. Can't even scroll the...
Does 2018.2.0x mean that the build is based on the latest beta? So is the prefab preview now based on version 2018.2.0b11?
Is it possible with DA to have premade rooms wich will be randomly placed, but not door on door, and then they are connected with procedural...
I've just bought your asset on sale. I'm very happy with the result. But I have a request. Do you think it's possible to let your system bake the...
Well then the Unity Navigation devs should add it since other pathfinding solutions are capable of doing this. Otherwise the on-the-fly...