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WHAT ???
I have created a bug but I don't know if I have created it at the right place...
Write the following code in any script to test and assign it to the game object. [SerializeField] public string[] randomAIPlayerName; Keep the...
I am wandering that Unity can be so careless and they themselves have not find it and one irresponsible person with a Tag of "Unity Technologies"...
public class LevelManager : Monobehaviour { [System.Serializable] public class LevelObjective { [SerializeField] List<GameObject>...
Wandering as usual, how come with this stupid bug it became a "Verified" version.
- QooApp: Reason "We deem it unsatisfactory" ??? After asking, said "Quality", I checked their store, and I consider my app was much better than...
We are facing a similar issue. Does that mean that if we have to upload a Game on Samsung or Huwaei, We first need to upload it to Google Play...
I believe this one probably can be solved itself in UDP dashboard, where you have "Convert All Currencies" option.
How do you achieve the same with Unity Mediation Reward Ad ?
I deleted the Library folder only, and after that game's UIs are all messed up, it doesn't appear as it should be or was before deleting the...
I face the same issue, using 2020.3.0f, and the above option of minify is not avaialbe in 2020, any other solution?
Its really frustrating working with Unity anytime you make changes and days and days are wasted. I have the same issue using Unity 2019.4.16f1. I...
Renaming didn't work :( as it cleans and creates a new file named gradleOut-release.aab ? Does anyone have any solution?
I have no idea why Unity people didn't yet respond on this. I can see the .aab file on that location but its not names as it is looking for while...
Same issue here. FileNotFoundException: Temp\gradleOut\build\outputs\bundle\release\gradleOut.aab does not exist System.IO.File.Move...
I already quit that one and went back to our old version of code which is working, no time to invest that much. Now all of a sudden we are facing...
We are using IAP 1.23.1 with 2018.0.27f, so far built 20 releases already never had this problem. But all of a suddent we built the bundle today...
How to solve this: IndexOutOfRangeException: Index was outside the bounds of the array. TMPro.TextMeshProUGUI.GenerateTextMesh () (at...
Oh my gawd, unity some time makes it so unproductive day... I am not in this S***, where all of a sudden to a working project its saying, this...