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In the inspector panel there is a section marked FBX importer. In that area is a check box labeled generate colliders. Selecting this box and...
I have been working with the script kindly provided by Puppeteer with the focus on adding a rotation component to the camera using the left mouse...
Sorry about the delay. I tested out the script you posted and it works for the most part. The only problems with the script is a lack of...
Sorry about the delay in replying. I have downloaded the Pathfinder Project from arongranberg.com and looked at the camera script for it as well...
The camera should be able to pan with the arrow keys, but also be able to rotate around a selected object or the map itself.
I am working on a non-game mapping project and I have been looking for help in scripting the main camera to function like those in RTS games like...
I went back into Maya and adjusted the hierarchy of the model and the door is opening properly now. Thanks for your help
The door is part of the Arena group and the animation is attached to the Arena group. The model has been imported into Unity as an .fbx object....
Okay, I made the changes to the script, but the new issue is that it can't find the animation attached to the model. When I go to test the game...
Thanks for the info. As a side note, does it matter if the door is a group object or a single mesh?
I have been working with the Unity Game Development Essentials book for a project at work that involves an interactive walkthrough of a building....
Thanks, it's always the little things that I trip over.
I have been working through the book, and on Chapter 4 I created the Jscript as in the book, but I keep getting an error that reads:...