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I have two question to the maker of this. Where is the dowload/buy link? Is it possible to extend it to a 3d Grid such as that you can position...
anyone?
The only reason I had it in a separete script is because the first is attached to an empty game object of my gui interface, and the second one is...
Thanks a lot for the advice however I think would be better to stop the second script when the first gets executed(on a push button) this is...
I am trying to create 2 way of navigating in the runtime scene: the first with a gui interface and the second one with the mouse... but the two...
Hi all I am trying to create a kind of 3d puzzle game where the user has to drag objects at the right place and when it does the objects stick to...
OK I found out that it only works if I switch off the first script:confused: In brief how do I modify the scripts so that I perform the same...
Right I am trying to do this since few days and I haven't succed yet: basically I have a camera which rotates around an object when using the...
Oh sorry!!! Yes I did not metion that they also are rigidbodies, I need to have them because I am creating a type of application similar to...
I have tried and is even worst with box collider From my understanding box collider creates a box around an objects and uses that as collision...
HI I am creating a scene where my objects need to have convex mesh colliders, however the objects need also to be very close to each other...
Hi, I have noticed that when scaling an FBX model in the FBX importer rather then in the scene the physics do not behave the same. They work...
I am really unsure if there is a way to speed up this process: Basically a rarely create objects in Unity because usually I do all my models with...
For JRavey from this post: Sorry don't have a design plan at the moment however I am using the ShadowDemoProject example for a start. My game...
Will reply here on the topic of the 3d puzzle, thanks.
Thanks JRavey, I will give it a go... ...for some reasons I thought one could just drag a component from one object to another, it would be nice...
It is rather the first case Does this means that I have to script it myself?
Sorry for posting this, maybe it has been answered before, but could not find it... How do I assign the same component on different objects?...
Whooo! Recursive discourse, my favorite... Just joking... I think I have understood. Many thanks chubbspet, I will give it a go...