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@matthewbrand did you find a solution?
Sadly not, I keep getting the same error. I'm hoping that when iOS11 is officially released - I can use one of my Apple Developer support tickets...
They released Beta-7 on the 21st. Just to let you know :)
Do you get any errors in your log? When you made a fresh project, did you download the latest version of the ARKit plugin from the Asset Store?...
Have you tried passing this to your options when starting a Session? UnityARSessionRunOption options = new UnityARSessionRunOption(); options =...
I commented in your thread, Summary; try using Unity 2017.1.0p3
You may need to fully remove all ARKit components from your Unity project, and then do a fresh import again. Seems like you're using an old...
Does this occur with an empty iOS11 project? Doesn't seem like its directly related to using ARKit.
Hello, try using Unity 2017.1.0p3 This seemed to fix a crash I was having too. Wasn't the same error, but it was related to the UIApplication...
This is not true. You can change the FarClipPlane (Clipping Planes > Far) on the camera within the scene via the Inspector to whatever you like....
Is there any way to always force the correct format every time ARKit Starts? Thanks. -- update -- I find it weird that if I use Vuforia first,...
Im using a project that uses both Vuforia and ARKit. When I switch between the two, and try and start ARKit, I get 'Unsupported pixel format:...
Hi, I have the Far and Near script already attached, but its still clipping at a very close range. Any ideas?
Is anyone having issues with the Camera's Clipping Planes Far? I believe its the Matrix called on Update; projectionMatrix =...
Hello, I'm in the process of optimising my App to run on iPad 2 (2nd Generation iPad). The main issue is memory performance, I used to get quite...
Hello, I'm having a real hard time with my app. I've stripped everything back apart from my core system. I basically have an app that uses the...
Hi, thanks for that. I'm not getting that error now, but the colour adjustment isn't applied. And after a couple attempts it crashes the iOS...
Hello, I'm trying to change the Brightness/Contrast of an image dynamically (run-time) via the API 'static public Texture2D BrightnessContrast' -...
Hello, is it possible to use 'Resize' at runtime?
I'm in the same boat as you. I'm currently messing around with aron's A* pathfinding too, and I need to now include some kind of local avoidance....