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Hello! I have this layout (screenshot attached) divided in three parts. The left and right ones have a fixed size and they are stuck at the...
Hi Songtan, I'm having an issue that whenever I add new variables to the Unit class all units get removed from the database and I have to add them...
Hi Songtan, In the 3.1.1 patch you added this fix: - Fixed a bug where the game would break when a unit moving through a node occupied by other...
haha no worries, glad we are on the same page now Yes, makes sense now. For the original script, your solution is good enough. But now that I'm...
Thank you for the quick reply. What you said about prioritizing killing weakeat units makes perfect sense, I shall apply that logic regardless of...
Hi Songtan, I have a question regarding your AI AnalyseAction function: Right now I'm working on allowing the AI to use abilities (of all kinds,...
I had already figured out the cone and circle shape attacks/abilities. I know everybody would prefer an official solution from songtan, but...
Hi Songtan, 1) I'm trying to use the damage preview tooltip, but on abilities (instead of normal attacks). I got it working correctly for...
Hi, I think I found a bug: if an AI controlled unit can attack twice per turn, AI will only attack once. I made sure they had enough AP and...
Hi songtan, I realised I never replied after you fixed those bugs I found weeks ago... so just wanted to say thank you for the patches and thank...
It fails in every instance I try... I even tried creating a new project with a fresh install of the script, changed nothing except adding 'require...
One more question... how can I make an ability work only if there's direct line of sight with the target? I mean not being able to use the ability...
Thank you for your quick reply. Nothing to be sorry for, the asset works great overall! Please send the fix to sisko89@gmail.com whenever you have...
I'm having trouble with the spawnUnit ability. The spawned unit appears, and iddle animation works. But it doesn't have a health bar, can't be...
Thank you so much for your answer! I'm using PlayFab and it's working great, saved me a lot of work. This is exacly what I needed! Regarding...
This is exactly what I needed to hear, thank you so much! Thinking of the game as a custom web client is genious, I can't believe I didn't think...
Hello! My name is Andrés, I'm new to unity and the forums, nice to meet you all! To give some context, I've been working as a web developer for...
Thank you for your answer, Songtan. I understand, I'll keep this as an option for now, I'll probably take the risk and go for it anyway lol. If...
Hello, I'm thinking of using this asset for an online pvp game. How hard would it be to integrate online multiplayer? Any restrictions I should...