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Having the same problem even in 4.3.4
Quality settings on fantastic, using an up to date version of Unity. See attached image for all the weird problems I'm having. I would greatly...
I'm using Unity 4 Pro It's a prefab I made from the table scene, but even after breaking the prefab it's still the same. I also tried copying...
Everything works with the table scene but when I copy the flame into my project and go to game view the frame rate drops way down and this is what...
Update: I've installed unity on my mac laptop which appears to have shadows even with the same FBX file. I reinstalled and created a new project...
I'm still not sure what you mean (googled "build package" and didn't come up with anything solid) I saved the FBX file in my asset folder and then...
I have it saved in my project folder. I looked up what an external package is and I'm not really clear on what it means. Exported as an FBX....
I can get real-time shadows to cast on objects made directly in Unity but nothing that I import. All objects set to cast and receive shadows,...
I'm also using SketchUp and have been warned about having too many objects but this is confusing me. Don't the models in the 2nd and 3rd pics use...
I was testing importing fbx files into Unity which for some reason comes in with darker textures. I compared the imported texture (the plaster)...