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In the PhotoCapture#StartPhotoModeAsync's callback, is the result a success? Have you enabled the Webcam device capability?
I originally started this post it has been a while now. You can basically call anything on this page: VideoDeviceController class for UWP using...
Actually I did find the solution. Hololens, like most mobile devices in one way or another, requires that UWP (Universal Windows Platform) apps...
@emotitron did you find anything useful on this issue? I'm having no broadcasts with NetWorkDiscovery using a PC server and a Hololens client.
We would like to combine our markers tracking system (computer vision) with Hololens. We did some preliminary tests for image and video quality...
I just migrated from Oculus SDK 0.7.0.0 to 0.8.0.0. I have one big problem though... That later version requires Nvidia graphics driver 358.70. I...
I just installed Unity 5.3 today december 8th, 2015, and I have tried my VR Windows player using Oculus DK2. Without any modification from my...