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Hey guys, So i've always had an issue with this topic. Currently im testing this with NGO, but i've had same results in Photon PUN where the jump...
Hello, There seem to be a fair amount of posts regarding Unity 2020 webGL getting stuck at 90%, and they all end up at the conclusion that...
Hello, We have Unit tests running on cloud builds and it seems like that the tests on cloud can't get past the call "yield return new...
@jukka_j Any updates regarding this issue? Thank you in advance for all the help :)
Thanks, that does resolve the error, but the build (this is the exact same build I sent you) still isn't running for me. There are no console...
Also, we tried these exact steps and ran into an error that I believe stems from the fact that it's failing to parse/run the .br files. This is...
Sorry for the confusion. To clarify - we already have the content-encoding headers set. I just meant that when we try to run any given build...
Interesting that it runs fine for you.. will be curious to see if the hosted build also works. We've found that we can only run uncompressed...
Do the files with suffix .br have the HTTP Response header field "Content-Encoding: br" set on them? Yes a) Yeah, we've been trying with both...
"What does the web browser DevTools Console tab show" The Console tab shows no errors. It just shows the progress which comes from the Unity...
We are having a very similar issue as to getting stuck at 90% But in our case, removing compression doesn't help us. It seems like all the...
I have a test to check for an addressable instantiation through a UnityTest. I actually have two, and the first one works, but the second one...
I keep getting this reference errors when importing steam vr plugin to unity 2019.3a, I also tried 2019.2b but it keeps giving this error. Anyone...
I've been trying to import Steam VR plugin into unity 2019.3a, even tried 2019.2 but i keep getting these reference errors. Does anyone know how...
looks pretty neat. This could have amazing potential!
Hey guys! I just published a game on Googleplay / Appstore. Would love your guys feed back as to where to take it from here. Google play:...
So, would it be possible for me to create a terrain in Blender and then bring it to unity and apply this shader? would that work?
This is mesh, but any idea why its so choppy? [ATTACH]
Oh, sorry no i meant the my own character. After a lot of tweaking, i'd get like choppy trails.. Not sure why its not ending up smooth.
Hey, So i just bought the asset but no matter how much i try to adjust the values.. the Capsule collider on my player is barely doing any...