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Ok, I kind of get where you’re going which is what I have found online in variations; although none are reliable enough or CPU Usage friendly from...
Ok, I get what you’re saying; basically to take control of the physics entirely in the code applying my own gravity which will in turn let me...
Thanks for the reply. Yes I agree, the thing is, none of the solutions or examples i've found online either work well or give me the results...
Hello, I need help figuring out two physics based scenarios within my game. I have searched high and low here and on Stack with none of the...