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Yes, I think so.... Still I couldn't achieve my goal. Couldn't find the exact issue in doing that one. I'm expecting a clear procedure to do it....
I just use that Debug statements to check whether DotNetBridge() is NULL or not. Your code snippets are used in the rest of the code. Problem is...
When I call a method in Unity script, BridgeBootstrapper.SetDotNetBridge(bg = new DotNetBridge()); Debug.WriteLine("This...
Can you tell me the steps of creating a project like this "https://github.com/TautvydasZilys/unity-uwp-il2cpp-with-csharp-project-example"...
Thanks for your quick response. Yes, I think that the reason for this issue, when I run the project built from unity with IL2CPP backend...
OK I'll try it. I have spent about three days to solve this issue. So I really appreciate your contribution. I wanted to clarify whether the above...
Thank you for your quick response. I think your code can do the thing I want. But I want to clarify few things. These are the tasks I have done so...
Hi,T@Tautvydas-Zilys. I have done a project in UWP with .NET scripting backend. So now I need to do it using IL2CPP scripting backend. So...