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Hello, I have problem with Fog of War, it's created by render to texture and projected by projector. All is fine but I have problem with...
Dear unity team. Problem with image quality in lower than native resolution has been fixed. Big thanks! Good job :)
Yes this is really a big problem. 2017.1 is unusable for standalone build. How we can solve this? Lower resolution than native is unusable.
Hello, I have a question about changes in display quality. I'm testing standalone app and I have lower resolution than is native display....
Hi all, here is my tank game created with Unity. Thank you all for feedback! :-) [IMG] ONLINE WEB DEMO...
Thank you! but Is really hard to promote this :-(
Hi all, I released my game on steam. I hope that will be good and fun. This game was created by 1 person. [IMG] STEAM STORE:...
Hello, When will be release patch for 5.2? Because I have really big bug with full screen mode. It not working properly and I cannot change...
Hi all, I have a big problem. My game uses new unity gui and I have problem with full screen in standalone build (windows). Problem is on image...
Problem is solved - You need delete the tree component on object and all works well
Hello, My version is: 5.1.1p2 personal - I use classic unity tree, in older version of unity all works ok. I have a problem with trees in my...
Thank you.
You can support me on Steam. Thank you!! Video in link below http://steamcommunity.com/sharedfiles/filedetails/?id=257885114 [attach] Tank...
Nobody? :(
Hi all! I have a problem with control of players on one keyboard. If we play on two keyboards - no problem. On one keyboard - one of players...
Hi all! I have a big problem. I use navmesh pathfinding. I have some enemy units with navmesh agent. If is enemy unit standing, this unit has...
Hi, if you have very complex scene with trees etc it can spent more time. It is based on light accumulation system, it is slower than classic GI...