A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Issues I've noticed trying to make this work: - Mass on the attractor's rigidbody must be set to a very high value or else other bodies colliding...
Change int ltrig = Events.laddertrigger; Vector3 directionVector; if(ltrig==0){directionVector = new Vector3(Input.GetAxis("Horizontal"), 0,...