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Resolved in test app. Error was between seat and iPhone. :P 1) I wasn't waiting long enough to see the "you've returned" notification. 2) I...
Hi folks, I've been following this and similar threads, while trying to integrate OpenFeint 2.9.1 into my Unity 3.2 / 3.3 project, using XCode...
Sriram90: This means that the compiler can not find the OpenFeintPrefix.pch file. There's a list of standard and user-defined paths that the...
Sticks 'N Steel http://itunes.apple.com/ca/app/sticks-n-steel/id422295527?mt=8
Hey folks, I've been working on a little game for the past two months, and it just went live in the App Store. Initially, this was going to be...
So, I'm going to use Unity for the tojam, this weekend: http://www.tojam.ca/home/default.asp I get off work around 6ish and then I'll be...
Hi, I have a component that needs to query sub-objects / components for an un-occupied "vantage point". I was thinking of broadcasting a...
Hey folks, I'm trying to use Test-Driven Design (TDD) on my next Unity (iPhone) project. I've got some simple TestCase and TestRunner classes,...
Doh! *smacks head* I now understand what you mean about UnityRemote. Can you believe I've been building and uploading to the device, every...
Thanks for all the responses. Yup, the code works fine on the device.
No, not in this case. I did, briefly, and it didn't seem to work, but this might have been due to some other code changes. I'll re-test with...
Hey folks, I've got a very weird problem on 1.03. I can't seem to get any useful input from iPhoneInput. For instance, using the following...
Hey folks, It looks like the answer is no, but I was wondering whether anyone has been able to use the new SDK peer-peer features. I'll settle...
Hi folks, We used Unity to create Office Smash (in 2.5 days), for the Toronto Indie Game Jam #3. It was a blast!...
//----------------------------------------------------------- // Get position, rotation, and scale information from a matrix representing a //...