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[SerializeReference] doesn't work for generic(inflated) types as pointed out here: Feedback - [SerializeReference] Generic (Inflated) Types -...
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I have the following code: using UnityEngine; public class UIToolkitBindTest : MonoBehaviour { } using UnityEditor; using...
@Zouxayt Is the resolution supposed to be 10x16 and the scale 26x?
Thank you! Worked for me.
I had the Low Resolution Aspect Ratios box clicked in the aspect ratios dropdown. Turns out it locks the minimum scale to 1.25. Now I turned it...
Hello there, I'm having trouble with making the scene view and game view look the same. This is what I get:...