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Thats great thank you! I'll send an email
Hi Jason, first off I’m absolutely loving MegaSplat. We use Substance Designer to generate our textures so the cluster approach is a fantastic way...
Its working for me in firefox, in uk
just built in "slow and safe" and got - End Load File completely 4.852500 Program received signal: “SIGBUS”. (gdb) continue Program...
ok I tried ArrayList, not sure if I used it correctly though. trying both var killNoButtonSprites: ArrayList = new ArrayList(); and...
thanks for the reply Eric Cool I'll try and give that a go :D
Hi guys I wondered if anyone could help me. I've been running into some SIGBUS problems with arrays. After the 1.6 update my game stopped...
I've had unity not respond to any Remote inputs since upgrading to 1.7 but restarting Unity and Remote app has always fixed the problem so far.
Edit- I've tried all the usual procedures, multiple reboots, deleting the xcode project. And no dice. The problem occurs in any scene if...
I'm currently getting a sigbus loading from one scene to another after updating to 1.6 In the xcode console - End Load File completely...
Hey Chris I'm not much of a coder but heres what I've been doing - var mainShader : Material; private var textureWorld1 : Texture;...
It could be achieved with the Accelerometer, but my guess is that it may be doing some face tracking using the front facing camera of the Dsi....
Hi guys I've got the same issue. Its not a perfect fix but I've found adding extra keyframes at the end of my animations helps a lot. I made...