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Finally figured it out: public void StartMicrophone() { data = new float[128]; device = Microphone.devices[0];...
https://forum.unity.com/threads/check-current-microphone-input-volume.133501/ This thread is from 2012 and uses: AudioClip audioClip = new...
Strange... I did the exact same thing from the top and it worked. Desperation payed off. If Einstein had ever said it, he'd be wrong about the...
[ATTACH] I Imported the fbx and set it up as humanoid Dragged it into the scene and selected the Parent of the entire object (Armature comes from...
I found 2 fixes, not the greatest, though: The first time it happens for a session (fresh start of Unity) I noticed several background processes...
[ATTACH] The Touch Action Type is Value and the Control Type is Vector2. I'm trying to read the delta position of the pointer on WebGL, mobile and...
I am not using webrequests for wss, I am using: using System.Net.WebSockets; As I said, it works, but I still get the error message, which is...
Curl error 1: Protocol "wss" not supported or disabled in libcurl I get this message 1-2 times when connecting to a websocket. The connection...
./plastic/plastic.selector reads: repository "MyProject" path "/" br "/main" co "/main" I don't think it's a firewall issue, since some...
I have this issue with multiple projects (not all). I have a pro license, but I have a project that is registered with my older personal license...
I don't know how populate works in Newtonsoft, but if you are using Unity's Json deserializer, It might be worth mentioning: MyScriptableObject...
Sometimes it's enough to write down a problem... The particles are oriented along their speed, which is mostly along the x axis. Orient Towards...
An animated (skinned) mesh as the source of 6 million particles in a vfx graph. The camera is pointing along the global x axis. This happens in...
I made a graph with a lot of particles and I want some of them to create trails, so I inserted a trigger over time, rate set to 100. Once I do...
I think it has something to do with me setting up a camera as child of a GameObject that ist tagged DontDestroyOnLoad I started my project and now...
@Kurt-Dekker @villevli Thanks for the tipps, I'm sure one of them will work.
I tried that, but the EditorApplication.update does not seem to get called, when I ALT + Tab back into Unity. And it doesn't trigger when I use...
I'm trying to make scripts run continously in the editor, but the more I try the more I get the feeling, this was not intended by Unity. if I do...
Late to the party, but here is the solution that worked for me: EditorUtility.SetDirty(myComponentThatWantsSaving) source:...
CursorObject.transform.position = Input.mousePosition; doesn't seem right. let's say the mouse is in the middle of an HD screen, x = 900, y = 500,...