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Hi hi. Great asset. Do anyone know how can I load my own gestures database? Thanks.
Hi all. I am developing an app for unity with the official Kinect v2 SDK plugin for Unity. I have Unity Pro by the way. I have a model rigged...
Hi all. I am trying to create a Texture2D from a System.Drawing.Bitmap object but I am only seeing a short line of the image in my test plane. Do...
I think basically the data is lighter. Lighter data = swifter communications. I do think that the code of him is very useful. Thanks.
I really don't care if I use unity's networking or plain sockets, but I think if I use unity's networking then I am forced to have the client and...
Ok. System.Drawing problem solved. Now. I see your code but I don't know how can I load the bitmap into the Texture2D. I don't see any reference...
The major problem here is that I can't use a Bitmap (from System.Drawing namesapce/assembly) in the unity code.The client sends the bitmap...
I have all the right imports though. I will copy my entire Client code for you. using System; using System.Collections.Generic; using...
Thanks but the method "setPixels" of Texture2D has a Color array as argument so... Should I convert my byte array buffer to a Color array? In that...
Hi everyone. I have a external C# client and I am trying to send a WriteableBitmap over a socket and catch the image with my server which is in...