A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I got a notif about updates here, wow.. long time no see XD
Hi! Glad it helped! Code itself isn't good, so yeah xd
Thank you a lot! It works like charm!
Hi! Can someone please help? I bought both UMOD2.0 and UMOD2.0 Roslyn C# extension. So I imported both of them, solved the error with Plugin...
Hi! I am trying to make a rope swinging system, right now it works pretty good with child cube and cyllinder with hinge joint, but I have problem...
Have you added a variable before the start() method? Like using UnityEngine; using System.Collections; public class "your class name " :...
I am using this: void Jump() { if (controller.isGrounded) { float jumpVelocity = Mathf.Sqrt(-2 * gravity *...
Maybe something like if (Input.GetKeyDown(KeyCode.Space) && controller.isGrounded) { Debug.Log("Jump");...
Oh, ok, sorry, I am just new here
Hello! I am having some troubles with implementing the spider man web swinging system. I am using Hinge Joints and raycasts system but it doesn't...
I would love to buy too, because I am still guessing how to make character swing on the web
Hey everyone! I am trying to implement spider man 2 web swinging in unity, and are the Hinge Joints ok for this? I mean, maybe there is something...
Hope it will help
In 3D you can just add the character controller and in the script write If(controller.isGrounded)canjump=true;
In 3D or 2D?