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I don't mean to necro this, but I felt that someone in the future could use an answer to this (as I couldn't find an answer before I figured it...
I just want to point out I'm getting the same error Gecko had when trying to add a new patch, but... I totally have xdelta. I've rebuilt and...
[ATTACH] I cannot get past this point. I'm assuming since windows uses extensions so literally that .patch isn't "unzippable", however if I just...
Ah, very clever. I was thinking of it too narrowly. I will be fooling with this, thanks!
What you guys have done is awesome, and I love the built-in features. However, after fooling with it I've realized there is no real way to...
I'm developing a multiplayer physics based battle arena. In this, all projectiles can be manipulated at anytime. So, even a fireball with a linear...
Make sure you're renaming your .exe and data folder to game.exe and game_Data. If you don't the launcher will not be able to find the game. You...
I'm having an issue where the launcher will not download patch 0.0. I have to put 0.0 data in the /game/ directory by default. It will, however,...
I voted on it. This bug is causing so many problems in my game that it is driving me crazy. I cannot believe this problem hasn't been hotfixed, I...
I have done exactly as the documentation says, and the patches work. Any time there is a new update none of my testers have an issue just using...
Will this work with Photon Cloud? If you're not sure what Photon Cloud is it is a host server that the developer has no access to. So I couldn't...
Ah so I don't have to use GetComponent over and over every time I want to alter an objects values from the physics script? I can just use it once...
According to this tut I just watched that function is very expensive. Don't see how I could make a 2D physics engine based on that :(.
Hmm I'll have to search around for it. I felt there must be a better way than I'm doing it. Right now I'm making a pretty basic game to get an...
I've mostly used modding tools, such as editors from Warcraft 3 or Starcraft 2... etc. Which in those engines I did the most I could to create my...
Not entirely sure what I've done wrong... I have noticed Unity is very different from anything I've used before. I don't see many people using...
Ok so basically (Using basic cartesian physics) I am trying to move an object. I want all all values to be able to be changed by outside...