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This is the current script I'm using. I attach this to the virtual camera and set my speed to whatever. This method works fine, would just be nice...
I'm just getting used to Cinemachine and I'm really liking it! Setting up following dolly shots is pretty intuitive but I'm really struggling with...
Hey, I've also been having this problem for a while now both on my home and work machines. It still happened with 2.0.2. Oddly enough the dude I...
Also having this issue with 2019.1.2f1 This is after manually baking. Doesn't matter if I'm using enlighten or progressive. [ATTACH]
This has not been fixed in 2019.1.1f1 There are also issues with the starting state of panels using Toggle Groups (see attached) This is not an...
@SteenLund We're also experiencing this issue in 2018.3.6f1. We're doing a good amount of OnValidate throughout our scripts. Saving a scene or...
To any other newbies (like me) struggling to understand what Chaiker meant, here's a gif: [ATTACH] You can then convert the Vector 1 to a...
I use MSE and disabled it but am still getting the access denied errors. The only way to fix it is by restarting Unity. My project folder is...
I use MSE and turning off my anti-virus isn't really the best option. I hope this gets resolved soon or someone finds another way around it.
I'm also running into this very annoying issue. I highly suspect that it is Google Drive syncing a .dll file while unity tries to access it....
Just ran into this issue as well. At least there is a simple workaround :)
Thanks GameDevMig. I came back minutes later to post that but you already beat me to it! Disabling "Aggressively trigger code" seems to have...
Ran into this issue today and found a fix: disable the git integration in MonoDevelop Tools > Add-in manager > Version Control > Git Support >...
[attach] zeroiq50 you're my hero... But really, thank you! Had a little dance after finally getting my object to move this way.