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It freezes before it completes, so it runs none of the things in the switch-statement. As mentioned, it runs fine as long as I haven't done any...
Addressables version 1.20.5! This works perfectly fine, as long as i haven't made any script-changes or added any scripts! public static async...
One of my addressables fails every single time I do a change to any script, this fail causes Unity to completely freeze up, and I have to kill it...
I get the same on unity version 2022.1.0f18 and 2022.2.0b10. Tried updating the specific packages and their dependencies, as well as all packages...
I have an issue where the main sunlight-component gets disabled whenever the weather changes, or a lightningstrike is spawned! This happens when...
Problem with imagetracking still happens, even with an imagetracking library set to the correct component, or when i don't have the component at...
I have a couple of issues when building to iOS. Using Unity 2019.3.7f1, all ARFoundation packages at 4.0.0 preview 1, but experienced error with...
Hi! I think you would benefit from spacing out your content a bit! I see that you've posted 4 tutorial videos on your youtube the last 24 hours! I...
They made a shader, which does the effect. It seems the app never leaves AR, and just simply paints a HDR-skybox over the camera feed! :D
Try using the EnvironmentProbe-component that you get with ARFoundation 3.0! More here! Works wonders for me, and you won't need a regular old...
Have each model have their own material. As you drag the slider from 0 to 1, tie the slider to the material alpha, then make material 1 be visible...
ARFoundation must run on an iOS or Android-device, you won't see anything else than black using the camera in editor!
This does not work with ARFoundation as is. You miiiight be able to hack it, but for that you'd need to work on your own shaders and do a lot of...
I solved it with a build script which sets up/removes the SDK based on what platform I am targeting. This must be done before build, since, as you...
It is because of the ARKit Face Tracking package! If you aren't using facetracking, just remove the package and it should work :) Also,...
Depends entirely on the usage, but yeah, your solution is better in the long run! :)
Make everything related to the ARFoundation objects into it's own prefab, Session Origin, camera and everything else. When going between AR/VR, I...
You are loading the scene again in RestartLevel, which causes ScoreManager to be a new object, and it will therefore set your score to what it is...
The Unity Editor keeps crashing at startup for me, but only for one specific projects. I've tried using both Unity 2019.1.8 and 2019.1.9, but the...
Updated to newest version of TriLib, got it to work on Android and ARM64, except... some models looks like this..! This was an FBX. Happens in...