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That's what I meant, didn't actually mean half way, bad wording sorry. If you're talking about ways that you could include this in next version,...
Awesome, that's the one feature that is majorly holding me back. So glad you're working on it. Two questions. 1.)Will that work on non-closed...
Did I ever mention I hate apple and their proprietary tools???
Great looking game! For some reason I have the overwhelming urge to see the character set as a ragdoll just holding onto the handle bars with a...
After reading through the shader documentation, I think I need to use ColorMask for this? Thats all I can figure out though. Anyone have a little...
I'm having problems implementing this shader. I basically need to make a green screen. There will be two textures. One has many colors in...
All of them are possible btw lol. we had a final level that required 15 layers of blocks on the left, but once you got to the top, which was...
Lol yea, the right side, if you put two horizontal blocks on top of eachother and then use the weight from the top one to slide the bottom one...
Yea, I REALLY need to put a save feature in, perhaps when I get another license of unity I will update it on whatever site its on.
Yea, I'll change the fullscreen, the version I sent to shockwave has the fullscreen turned off on the html page, as far as the lock up, I've never...
Waiting on shockwave to review it, but heres the base version of the game on a crappy server....
Yea sorry about that! These three that are up are definately not the easy ones. I just pulled level 3 off so you can get a better idea of how to...
haha. Look past the fact that I didn't loop the audio in the first 2. I pulled these from the game without too much thought. Please let me know...
My first go at a unity 3d game. A bit better than actionscript :) 3 random levels from the game. The learning curve may be high for these...
I have a pretty simple game I'm making which doesn't use any thing from the unity physics engine except collision detection. It doesn't need...