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Version 2022.3.13f1 seems to be working fine for me.
So I tried that, however it still doesn't work. The thing I noticed is when I disable the mouse using InputSystem.DisableDevice, remove my HMD,...
Thank you! @Lurking-Ninja, I will give that a try.
I did try using Enable/Disable, but as I mentioned after I called InputSysmte.DisableDevice(Mouse.current), if I remove my HMD and put it back, I...
I have a game that users can play using VR (Oculus) or without VR (Desktop) both have their control schemes (Oculus, Desktop). I have a radial...
Getting "RenderTexture.Create failed: Texture is 2D but depth is set to a non-default value (default is 1)." after upgrading the project to Unity...
To support single-pass instancing, custom shaders must have macros added to the code. https://docs.unity3d.com/Manual/SinglePassInstancing.html...
I have created a playable graph with 2 AnimatorControllerPlayable wrapping 2 different runtimeAnimationController. [ATTACH] The 1st animation...
Hi, I have a similar issue where the user presence always returns true on the Samsung Odyssey WMR headset, when the OpenXR runtime is set to WMR,...
Hi, I am facing an issue where the Samsung Odyssey Windows Mixed Reality headset is not detecting if the HMD is removed, the userPresence always...
Did you connect the trackers before or after starting the application? also, is the openXR runtime set correctly? what trackers are you using?
How can I restrict the bindings to a specific device, The problem I am having is the game supports keyboard + mouse for desktop users, and Vive...
We used [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSplashScreen)] On the function, also we have initialize XR on...
I have noticed that when the trackers are connected before launching the app, MakeCurrent() gets called from...
Hi @Deltigre, thank you for pointing that out! could it be possible to provide some information/ or guide us in the direction of how can we...
Hi, I am having an issue where the HTC Vive Trackers are not detected by the app if they are connected after launching the app. The app detects...
Hi, @peroht were you able to figure out a workaround for the issue where the Vive tracker doesn't show up if they are connected after the launch...
Hi, Is it possible to intercept XrEventDataViveTrackerConnectedHTCX by defining a custom feature? currently, I am trying to detect if the HTC...
Any updates on OpenXR support for Linux? Hi, @VRDave_Unity is there a way to make a build for the Linux platform with OpenXR this is the error...
Hi, based on the active runtime, I was able to enable or disable the tracker profile.