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Well.. SpriteAtlas.GetSprite(name) returns Sprite with zero textureRect data. textureRect is usefull in case of creating textures for runtime...
Greetings from 2022. Problem is still relevant.
I've cheked TMP_Settings ScriptableObject and figured out that Fonts and other stuff are located in relative path to a Resources folder in the...
use callback.action without .name (idk why...)
Three is my unfinished solution :) using System; using UnityEngine; using NaughtyAttributes; using UnityEngine.InputSystem;...
Solved, thanks
Please add Archive integration (https://unity3d.com/ru/get-unity/download/archive) here: [ATTACH]
I had the same problem. It was occurred by UnityHub for some reason. [reply APSchmidt...