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Hi, I downloaded the SpaceInvaders package and installed it and got it running. However, when I open any graph I cannot scroll the contents of...
Hey Gamelogic guys, Back in Oct 2010 I asked if... Can Grids support "layered" grids? Like 3D Tic-Tac-Toe with three layers of 9 cells? I'm...
Hi Neo, I've got a few more questions for you. Is there a 64-bit version of Antares Universe for Windows (for both the Unity IDE/editor and also...
Thanks for the reply and the suggestions. Please let me know if/when you implement the third approach as it sounds like the easiest and most...
Hi Herman, I just bought Grids and am really excited by what I saw in the library. I have a question: Can Grids support "layered" grids? Like...
Interesting. So AU saves the visual code graphs to a file in binary format then? How does AU process these code graphs internally? Does it...
Hi Neo! ;-) I purchased AU during the beta and am planning on using it for a game I am creating. I want to protect my visual code graphs from...
I think what I did was have two buttons ("Register" and another "Join") on a UI. Then each button calls the associated function below. Note I was...
@Tourist, yes I did crack open the code and the fix is in there (somewhere). If I remember correctly you have to give control back to Unity after...
Hi there, I just noticed your post. I'll try to get to it tonight. Sorry about the delay. Kris
Hi again, long time no post. Anyways, I was able to get the code working correctly. Off the top of my head I can't remember what the correct...
OK, I tried something that worked. I moved the code from the constructor into the Awake() method AND changed the code to NOT reference the...
Hey there, I'm having a similar problem in Unity v3. I created a simple singleton from the example here......
Hello, I think you could also run a Master Server and anyone on your local network could see it too. I've been using the Master Server for Unity...
@Killer1390: I tried your suggestion but it still did not work. @EVERYONE ELSE: OK, I've simplified everything into a tiny little script that has...
Hey all, I have downloaded and compiled the source for Unity Master Server 2.0.0b1 (and Facilitator and ConnectionTester). I downloaded the...