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Apparently Scriptable Build Pipeline package was installed in my project after all, although package manager wasn't showing it, after upgrade to...
Can you please clarify if @nicholasr response to similar post supposed to fix this error, and what should I do if I don't use Scriptable Build...
@nicholasr Do you mean that Unity IAP 3.2.3 package is now requires Scriptable Build Pipeline 1.19.1 package to be installed and configured to...
@TreyK-47, In the post @JeffDUnity3D reference this issue as known that hasn't been resolved yet in IAP 3.2.3, I don't know what bug number the...
Did you find a solution to this problem? I have the same problem and have no idea what to do.
I have the same problem: [SPOILER] After I have cleared my Library folder, as advised as possible workaround to unrelated issue from other post....
Icons you want to use for notifications can be copied into the folder: "Assets/Plugins/Android/res/drawable/". For example, image with the name:...
I need to change Mobile Notifications icons with editor script, but I can't find any way to do so. Is it possible now in Unity 2020.1, and if not,...
I've been experiencing this "libmain.so" error on Android 9+ devices with Unity 2020.2.1f1 and 2020.2.2f1, while older Android versions were...
Any updates when Google Play Asset Delivery with Unity Addressable will be supported? Can you provide an example or tutorial how to make it work...
They are TextMeshProUGUI objects. I haven't checked "Mobile Distance Field" yet. But I tested my guess regarding Sprite Renderers in the...
I downgraded to TMP 2.0.1, used "Import TMP Essential Resources" and "Project Files GUID Remapping Tool". I had to fix text alignment problems....
@Stephan_B I can't find the other post regarding this issue that you mentioned. Can you please reference it to me, or point me to an information...
I upgraded to Unity 2019.3.0f3, TMP 2.1.0p.03, Lightweight RP 7.1.7. Problem seen at Android devices, Android 8 & 9, not in the Unity editor. Some...
Hi @JeffDUnity3D, I have a problem with codeless IAP in UWP. I have an app in Microsoft store with addons ready for IAP. I use the "Automatic...