A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Cool, thanks for the advice!
Hi again friendly experts! Here's an interesting one... Example: I have a plane quad with a bone attached to each corner. I stretch the two...
sccrstud92, Cool, thank you! Richard
Eric5h5, Wow... That was hyperSwift! :) Glad I'm not missing something silly. Thank you very much! Richard
Hi there, I couldn't find this anywhere on forums or answers, sorry if I've missed it somewhere. I'm instantiating a prefab at runtime using...
Hi there experts, I will try and describe things as clearly as I can... I'm trying to create a dynamically built custom text box derived from a...
Ahhh, so is there no way to do this within the Unity environment via C#? Do I need to edit Objective C classes to bypass the lag? Also...
I was getting 30fps, and it seemed to have a 1 to 2 frame lag at least on a single finger drag. I did find out today about editing the obscure...
Hi there, I'm tinkering for the first time with the touch screens of the latest generation of iPad and iPodTouch devices. I have a simple test...
Hi AndyZ and priceap, Thanks for the helpful advice! Richard
FizixMan, Those were super focused extremely helpful links indeed... I'm very grateful for your time! I've also bought a C# learning book to...
Wow coolness... I have so much to learn, but I'm guzzling it down. If you don't find it too irritating, I'm unsure why transform.position is a...
Hi again, thanks for the discussion. I'm new to Unity and C#, but looking up struct access on a Unity Vector3 struct I seem to be able to set...
Nikolay116 FizixMan, OK I understand now, I was just checking I wasn't missing something obvious. Assigning a new Vector3 is no problem now I...
Hi there Unity forum heros... I'm stuck on a basic test trying to set the x value of a game objects transform.position as in......
Hi ivkoni, I was originally creating an array of Objects as Instantiate returned data type Object. I have just tried creating an array of...
Hi there experts. Please enjoy a wry smile at my newbie confusion. :D I'm doing some early tests on Unity3.0 iOS with C#. I have managed to...
Hi Tysoe, Yes I'm starting to see that makes for a cleaner file setup. Ironically I purchased Maya (moving from Lightwave) specifically to...
Hi Paulius, No its not hyper important to me, but stumped me for a while as unexpected behavior. I need to get used to the idea of creating...
Hi Paulius, Was there any news on this issue, and whether I'm correct to save whole Maya projects within the asset folder? Thanks for your...