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Place the gameobject listener as child in camera, update delta distance ( player to camera) into audio listener position.
That is not very conventional method to do it since we are editing the source code for text mesh pro but Edit TMP_Settings.cs in editor and also...
This worked for me as well 2021.3f.11 Input System 1.4.4 All others fails for 2d vector in WebGL build except analog.