A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi Myouji Is there a way to set "Base Image" of Shader Mask in realtime? It works when doing it from the editor at runtime but not...
Hello, I do not know HDMI-CEC commands but if i understand correctly those commands are just string commands written according to a specific...
Hello guys, This is a rather niche topic and I cannot really find any info regarding this on the net, So I have a Unity project that runs with...
@Intelligent_pie There is a big difference between this and rfps standard AI, But i use both in my game depending on the situation, for AI's i...
I have to say it is a REAL PAIN in the rear end... I mean regardless of the Unity Version !!!! Many times i wanted to get an audio file asset or...
Hi All, Just to follow up on my previous question, so nvm i got it working, in addition to added the case statements for the layer the bullet...
Hello, Please tell me how to properly scale down the blood streaks (blood impacts)... And just another thing i wanted to know, anyway to make the...
Hi there, I recently purchased the "Ragdoll Manager" asset , This allows me to make my hit reactions on the NPC's to be driven by Inverse...
Hi There, I have purchased your Ragdol Manager Asset recently and i like the way you implemented the code behaviour between ragdoll and Animator...
a Little while after the Unity 5.6 Update... Azuline released a new update for the Realistic FPS Prefab, I noted a sliding in the AI that seemed...
Hi Squared 55, I found the issue that is causing my Tactical shooter AI walking animations to not work.... First of all, yes.. the run animation...
Good Day, Dear Squared55, I am using the Realistic FPS Prefab and have extended its AI to be fairly decent for my needs, I am currently only...
The Grab feature was done in a similiar way but the Grab attack Animation clip itself had an Event trigger stored at the end of the grab animation...
@Azuline-Studios Excited about the update, Will back up my project Just in Case xD! Keep up the good work. Thanks for noting the Bug to do with...
Hi there, I have been building my knowledge in RFPSP for over a year and a half now and have learnt alot of things, I also have enhanced my AI...