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When you say "Prefill any texture" Where do I prefill them at? I'm already putting the texture in the texture slot of the material I created. I'm...
Hey Jaimi! Question for you. All our characters slots are lighting differently. Its like its not stitched together as one entire model. So the...
Thank you ecurtz! Looking forward to it!
Expression Player/UMA general question. Is it possible to hook up an additive blendshape with the expression player. For example: If you open...
davidosullivan Thank you for the explanation. I figured out my problem was pulling over the entire FBX and not opening it up and only connecting...
Thanks again for the help Jaimi.
Awesome, so it looks like it converts a animation clip to a Bone Pose. Whats the link for the documentation on this? How long do you recommend...
Thanks Jaimi, I understand how to use the Expression Player, the confusion is how to make an animation from blender a Bone Pose. So once I have...
Here is a follow up video to my question about Bone Poses https://www.dropbox.com/s/600z6u46lrmsvml/PoseBone.mp4?dl=0
Hello, is there any documentation on how to create Expressions with Expression player. Especially how to create a Bone Pose. Trying to get UMA...
Jaimi, that did it! Thank you!
So I dont have to make one single blendshape, all joint drive and Random eyes would still work? I think I understand. Just installed the UMA one...
Question about Random Eyes with UMA 2.0 Do you have to use blendshapes for the eye rotation or can you use Joints? I watched the UMA 2 Lipsync...
Ok, I did another test. Notice the rig on the left is distorted. This one has a highest level joint at 0 rotation for the X but the one on the...
Kenamis- I did up reload it into the RaceData. Thank you for confirming this. Ok.. so I got it working. I added another bone above Global and...
Looking at the Male_Unified fbx that comes with uma i did see that its top level joint has a -90 rotation. Could this be the problem im having?...
I did extract the new Tpose. Now in the Configure window I did have some bones that were read. So I clicked enforce T-Pose and that fixed it, then...
Ok still having the same problem. Rebuilt the character in UMA and still this: [ATTACH] [ATTACH] Exception in...
Just found the problem. Hips and Position were children of Global. Im putting Hips under Position now and trying again. Thank you!
Could someone help me understanding why im getting this error. Im creating a UMA from a brand new skelton. It does load in the scene. Another...