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Right now, I have an object(cart) that moves based on my tilting my device. What I'm trying to do is get the wheels of the cart to rotate as well...
Could I get that in Javascript lol? Thanks:)
Ok, so I'm trying to set up a steering wheel type function. I'm using the Joystick prefab as a base but I'm going to have to modify it because...
I can't seem to figure how to do this. I'm trying to create a reflective Material for android but can't figure out how to do so. All the material...
bump?
Mind providing, or linking to an example with WorldSpace? I've never used that before so I've no idea how to implement it.
So I have these falling objects in my game which I want to rotate as they fall. I have the falling part working no problem, but I noticed that...
Sorry, is there anyway this can be moved, or deleted so I can remake it?
This process involves 'baking' a normal map from a high poly model to a low poly model. You don't need to UV map nor texture the high poly, you...
So I just installed 3.4 and opened my project to find a slew of Script errors. One of the main ones being: Assets/mainScript.js(102.33):...
How does the Galaxy Tab 10.1 perform with Unity? I'll be picking one up in a few weeks to work with Unity. Anyone?
My game isn't on the market yet, I'm still developing it. When I build it, and copy it manually onto my phone, I have to uninstall and reinstall...
It works fine for me. I'm running Android 2.3 on an HTC Desire. Pressing Home button leaves the game in the background.
Just browse to the link with your android phone and it will download automatically.
I have a countdown timer which, once it reaches 0:00, it executes and Application.LoadLevel and loads a different scene. The only problem here, is...