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Hello, I'm having a hard time understanding what you want. You know 3 of the 8 corner point positions of a cube, and you want to move the the...
1. When you apply rigidbody.addVelocity(), The result happens on transform.position on the next physics simulation step. "Rigidbody.position...
Add random velocity to the rigid body's Y value with a multiplier, for the coin to go upward. Add a little to X or Y, depending on the direction...
This is great, thanks guys.
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yea, still having same issue... 6 months later. This must be fixed.