A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi there, I'm playing around with a scene and wanted to try baked lightmap(s). I set everything I found (static objects, lightmap settings like in...
Ok. I'll try it. Another strange thing: The automatic refund only happens with the non-consumable. The consumable objects work without the...
Maybe because I created the buttons with and older version of Unity IAP and then upgraded to 4.0.0? Is this the most recent samle project? [ATTACH]
Yes, it worked. Now the users buy it, then it gets paid normally (paypal or credit card), they get the ads removed correctly, and everything seems...
Yes, consume is on (see screenshot). I unfortunately went with codeless from the beginning. I don't think I can switch while in production...
Hi there, after the (internal) testing, the app is in production now. I get more and more users telling me, that they receive e-mails from...
Hey there, ...finally finished my "fun" project. My idea was an "old school 3D action (rail) shooter bullet hell hybrid" for mobile. No fancy...
Yes, there is missing a detailed documentation/(video-)tutorial. Every tutorial is only about implementing basic IAP/products but they don't...
ah, ok. thanks a lot for your patience and detailled informations!
Ok, I‘ll try it out. "In your case, you check the product and only set the boolean when necessary." How do you mean "check the product"?
Ok, so the IAP listener checks if the passed product is owned by the user before running the function that enables the functionality of the...
And I'm afraid that the function "OnBuyRemoveAdsComplete()" that sets the "adsRemoved-bool" is now called on every new installation on different...
Ok, thank you. How does the IAP listener know what product to check and what function to call for it? For example if I have 2 non-consumables....
This is the "route" it goes. The solution I found on most tutorials on youtube.....
Ok, I think I din't explain my problem properly: I read the documentation and implemented the whole codeless IAP and some products and added them...
I already put an IAP Listener in the splash screen scene. But I don't know what to put in the "On purchase complete (Product) field? I tried that...
Hi there, I got an IAP-Button where you can remove the ads (non-consumable). When I reinstall the app and I want to buy it again, it tells me...
you're welcome
"2021.2.0b4 should be the first version which will have it. We are planing to have a solution in 2019LTS, 2020LTS and 2021.1 by the end of this...
I just tried it out and it works fine in the beta (not like that google asset delivery plugin....) Thanks for the information!