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Pretty sure there is something on your PC that infects new created exes. Build games with unity are normally not detected as infected. On other...
Same here. Seems like they have a problem with their webserver as the checkout is throwing 503 errors and some pages return 404 page (but can be...
The years passed along, no one knows which calendar we are using now, maybe the one from that other planet we found many ages ago. Humanity is...
Hello, i created a simple UDP-Server for my game. Actually it just creates a thread, which listens on port 6666 for incoming transmissions and...
T_Gun is the public object yes. Its reffered as private object later on because i want to take the whole part into an own script (where it gets it...
The "Tank Object" is the main object. Maybe with this screenshots its more clear, my english is not the best. Now that the cube is there (as my...
NullReferenceException: Object reference not set to an instance of an object tankController.Update () (at Assets/scripts/tankController.cs:946)...
The gun object is set in inspector, also its rotating with my cam so it cant be null. gun.localRotation =...
Dunno if this is the right Section and the right title but i will try the best to describe my Problem: i have a controller object containing an...
I have a Problem with Microsplat: [IMG] Using Unity 2019.3.0a2 This happens when i add the Microsplat script to a terrain and press the...
Microsplat is a great asset, i tried it on several small projects (which was just for testing) and it worked like a charm. Now i tried in my main...
Hello, i have a big problem with a render texture. I use it in a camera to get a minimap. All worked fine for a while but then i realised that my...
Thats it. Perfect :) Thank you very much :)
Hello :) i want to do a minimap on my own but now im stuck at the point where i need to set the FoV of the camera to a value that it can see the...
Thanks, this works way better than before. I found out, that when i compile the scene and run it in player the texture is fine. Its just in...
Hello guys, im fairly new to the whole unity-thing and i ran into a problem with my UI. Whatever i put in there, it looks like from a 1980s 8-bit...
Tried. In that profiler window it looks all fine. Also the playmode in the editor works good. Just that it looks like it uses lowest possible...
Hi, first, im totally new to Unity (but not new to game developement in general). So i made a terrain with Gaia 1.9 which is 4096sqm in size....