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Last year we did interactive concert visuals for the main stage at Trailerpark festival in Copenhagen. I never got around to post the final...
Wauw - looks awesome!!
Great - just what I was looking for :)
I have a Label with instructions which vary in length depending on the mode of the game. Is there an easy way to find out how many lines a...
Hi Greg, I am considering buying the Vehicle Editor - but do you know if the shader problems in Glassreflect2D has been solved? Or is there an...
Awesome!!
ah yes - sorry :)
I have just compiled the the Unity Remote 3 and got it working on my iPad. It connects fine - the only problem is that the streamed content on the...
Just occurred to me that I can use GetPixels and SetPixels :oops:
I need to crop a PNG that I load from a file, and then save the cropped version. I use the WWW to load the PNG into a Texture2D and that works...
@Harissa Thanks for your suggestions - that is great. I like the realtime indication of blow strength, think that could work well.
@Harissa Thanks! At the moment we are detecting with a microphone, but we have just ordered this wind sensor for testing as well...
The physics is based on the cloth simulation algorithms described in this paper by Thomas Jakobsen, IO Interactive:...
yes all the graphics and shaders are done with Unity :)
Thanks :) we have been talking about making an iPad version but haven't looked at any of the performance issues yet.
We are working on a glass blowing application for a museum and I thought I would share our progress so far. [img] The idea is that the user...
Did you end up using NextWindow? We are considering using it for a multitouch project and I was wondering if you had any experience to share. /lars
Thank you very much for the kind comments :) I can definitely recommend going to see the exhibition if you have the chance, there is some...
@Sandor - sounds interesting. Will have a look at the xtuio site :)
thanks :)