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Thank you this is perfect!
I have a button whose visibility is set to false when clicked. If I don't move the mouse it continues to trigger that invisible button's action...
I have a companion script on the same gameobject as a ui document which serves as a sort of UI controller. I want to be able to turn the UI on and...
Am I supposed to submit it through Help -> report a bug in editor?
I did a bit more investigation with other UI I have, and I found that if the UI Document component itself gets disabled at any point during...
I checked the debugger and the text was not being changed. I have tried before and after enabling the canvas and the result is the same. I will...
I have a pause menu with a title label that displays who paused the game. There is some placeholder text that my script replaces like so where...
Does that mean if I were to have multiple ui documents with the same panel settings asset, there would be a performance dip as well? It's a bit...
I have an element that acts like a universally invokable dialog box that is set to dontDestroyOnLoad. How do you bring the element to the front of...
After some further investigation, you were right it was a query issue. We have a build expiration system with a preprocessor that was being set...
I tried a re-import and it unfortunately did not solve the issue. Just to clarify, this does not happen in editor, it happens in a built...
When running my project (Mono on Mac), I get this nullreference that breaks all UI events from firing such as button clicks. The scene has a...
After installing version 7 of the preview package I receive some errors and get corrupted windows like the shadergraph and package manager....