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I had this issue and it was caused by Facebook SDK... I recently updated it... and it was using a plugin called "bolts".. the new version added...
same here. worked.
No, I couldn't solve it.. Just changed to regular specular as it was just one material that was using this shader... and performance didn't...
I've just updated to XCode to 5.0.1 and Unity to 4.2.2f1 and when I hit "build&run" the compilation finishes but XCode never starts... I have to...
Here at the company we bought 4.1.3, iOS pro and android pro licenses.. can we upgrade to 4.2?
With GUIStyle I'm afraid that is not possible. The only possible way I thought was to add the spacing to the font characters and then import it to...
Problem: The whole scene looks fantastic in phone A (Samsung I9070 Galaxy S Advance - Andoird version 2.3.6).. then I push the same build to...
Hi, I have a problem!! how can I make Unity3D.gui to scroll the results??? I cant get it to scroll with scrollviewbegin :(
Is NGUI mandatory? I need just the inline <img> with <p> tags, <a> tags and less important <ul> and <li> tags...