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Did you try removing it and then adding package by name? This worked for me: [ATTACH]
Looks like this is a pretty old thread but I also ran into this problem when testing project. I configured the lobby as suggested above with no...
Just sharing an experience with that line of code that Codemonkey shared. I had Multiplay 1.0.3 installed and I was getting Failed to Deserialize...
Thanks for that update @spikyworm5
I know this maybe sort of an old thread but I ran into this on my current project and setting the application frame rate also seemed to take care...
What version of the package do you have installed? My solution was to go to version 1.0.3.
@BSimonSweet @lsaeteurn well I uninstalled the package com.unity.services.multiplay and then re-installed but I set the version to 1.0.3 and the...
Hi just curious what are the build settings that you are using. I've tried Dedicated Server and linux build but I'm not sure what to choose in...
//Here is my stack trace. pretty similar to yours I'm also on version 1.0.4. DEDICATED_SERVER CHARACTER SELECT ReadyServerForPlayersAsync...
Well I created a workaround that is good enough for my purposes, I thought I'd share it here. Suppose you have jsonString equal to: (string...
I'd like to be able to upvote this as well. It seems like the consensus out there for REST is that if you don't want to send something then don't...
Thanks! I will try it out :)
Hi, using your asset love it. My question is general. I replaced my Scroll view with a ListViewGameObjects. It was pretty easy to do but my...
Well I can't exactly say I know what it's like I have a regular job and only telework once in a while. But What I can tell you is that you should...
Just a quick announcement, I've made sharing available with the Every Play game service. You can now unlock different colored planes by sharing...
Hi, I'm interested in getting Best Http I have some javaScript code that essentially creates an event source like so var source = new...
Dang that's the joke I wanted to make! Cool concept!
@RavenOfCode, good points, I'll start making a better "Tips" screen this week. The graphic is a little deceptive. Instead of swiping your whole...
Hi Unity, Well I decided to go for it and release a version of Two Winger out into the wild. That doesn't mean I'm stopping work; I'll continue to...
I've been working on the camera again. I wanted to keep the enemy planes in view longer, I was worried shifting the camera around would make game...