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Ay thanks man
The first is how would you have range for one object to detect other objects and then target the nearest object. The second question is how do you...
How would I put the input inside the raycast
How would I check for tags?
I've looked up some videos involving this, and they said to use rays. But for some reason the object isn't detecting the click. I'm not sure if...
I checked with all the other scripts, and they don't seem to have any syntax errors.
Sorry, I had an empty method below that I didn't include because it, in theory, wasn't affecting the code. That's why you didn't see a closing...
Hi, for some reason all of my objects with scripts give error saying that there is an error to the code. [ATTACH] And because of this I'm not too...
I know more java than C# and I was wondering how I can access not only a column length but a row length(or visa versa, I'm not really sure how to...
Wow, that really worked. By the way, what does system.linq access? Or like what is it used for?
What do you mean?
Here's the code. GameObject[] board; // Start is called before the first frame update void Start() { board =...
Hi. I have a project that uses basically a board. So basically one game object creates a whole bunch of clones of another object. Then a 3rd...
Thanks you so very much! That's quite reassuring.
It just that there something I'm missing in this.
are you using vs 2017 or 2019
Aight hold up. How would you use addforce? Like would you go "rb.AddForce()" or something else because doing that in the quotes doesn't seem to...
Hey, I've been looking through tutorials but they all seem to be out of date in terms of 3d character movement. So I've been looking for the...
Yo, thanks. That helps a lot
I've tried to look up how to update my unity using the new unity hub 2.0, but I can't seem to find anyway to use the new version once I've...