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Yeah, I get the same error in 2021.3.4f1. I've tried giving Unity full disk access under Privacy & Security settings but that doesn't help.
This seems to be a widespread problem with MacOs Monterey, not just a Unity thing. What version of Unity are you using? I'm getting this same...
What is the status of this bug? I can't find it in the public issue tracker.
I'm having issues with custom events not showing up in the dashboard. I am trying to submit a specific support request on the page...
Agreed! Bring back the triangle!
Is there any way to force a rebuild of the asset database for a project from the command line? In particular, I want to do this for a project...
I'm making a 2D game representing a street scene with busses and pedestrains. I'm having issues with getting the sorting order to do the right...
I'm also having this problem (in Unity 2018.2.0f2). It seems IsTouchingLayers is true for an extra physics update after contact is lost. Using...
This question relates to the 2D Game Kit platformer toolkit released with Unity 2017.3 How do I activate data persistence in the game kit? In the...
Is there any way to interact with Unity Collaborate through the command line (or through an external API)? I would like to be able to write batch...
When in the Event Execution Order does VR head-tracking get updated? I'm trying to make something that responds to head movement, but I seem to be...
I am working on a project that uses the Oculus Rift to conduct experiments in vision science. To do this, I want to be able to control the...
I'm developing a project which includes both a "VR mode" and a "Normal Mode", built in separate scenes, but it seems that VR support is an...
Is it possible to use Light Probes programmatically to measure the light level at a point in the scene? I'm working on a game with a...
Nuts.
I'm trying to add Game Center leaderboards to my iOS game, but I find the Game Center authentication window to be annoyingly obtrusive, especially...
My hacky solution: set the normals of the quad to point towards the centre point. Then do #ifdef VERTEX void main() {...
Here is an example of the kind of output I am trying to achieve. [attach]
I'm trying to draw a voronoi diagram using a shader. I do this by creating a collection of quads, each centred at a point in the diagram. The...
I agree. The first thing I do on creating a new scene is to change the camera background to black. That sky blue really irritates me. If you find...