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I Was following this topic and realized it can be achieved way easier. Simply by using transform.LookAt(newPosition,vector3.up) This will do...
I actually have the exact same problem how did you deal with this in the end?
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This comment is pretty much the best tip for me I just started deleting all custom packages in my project until I found it was the googleVR plugin...
Did you ever figure this out?
I seem to have the same problem to the point where it almost never loads and keeps saying "Service was unable to respond"
I am having the same issue here. Seems that loading shaders that are part of a prefab is a bit of a problem ? while Ui And sprites load perfectly...
I have the same question! Please let me know if you find something!!
Have you figured it out yet ?? Trying to do the same thing here..
Having the same problem here. Looking for a way to lower my video resolution on phones that can't handle 4k