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EDIT: Found out my problem was with the way I was serializing the string for iphone. I just needed to do a regex to remove the extra characters.
My project somehow ended up with 2 flare layers on the same camera. I believe this happened as the result of prefabs. I was messing around with...
I'm working on a game that involves seasonal changes in (very sped up) real time. Multiple environmental changes occur during season changes such...
I'm making a top down shooter/tower defense and have been having a minor issue with my shotgun for a while now. It isn't a major bug but I'm at...
I was running into this problem a lot recently, and went ahead and switched over to the free version of photon. Overall it is a pretty smooth...
I haven't been able to connect to the master server since updating. I've tried to test my twice in the last week, days apart, and both times I...
First time posting my work, hopefully this is the right place. I'm looking for a little feedback and advice. Let me know if there's a better...
I have no idea why I didn't try lerp first. I was trying to make it test the slope between the current height measurement and the previous, and...
EDIT got it working but its still not perfectly smooth I changed if (Physics.Raycast(testRay, out testHit)) { if...
Hi. I wasn't sure whether it would be best to ask this in unity answers or here. I'm making a game that has a birdseye view perspective camera...
Hello. First of all, I just want to say thanks for the awesome free tool. I've had a lot of fun playing around with it and learning all of its...