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Thanks so much for your answer. I was on holiday so only got back to it now. My black image color overlay UI uses the default material, and I turn...
I am making a worldspace UI (it needs to be worldspace because it moves slightly delayed and in different directions in 3D based on the VR...
Thanks so much for posting! That fixed all my problems. On Built-In renderer I simply deleted Tags {"LightMode"="UniversalForward"}, and it worked :)
For anyone still looking for this: You can see it where the tracking data actually comes in, which is in the SteamVR_TrackedObject script. You can...