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A community member actually went further into this and here’s what we found: TCN doesn’t care about fan revivals, however their new parent...
I thought this too, however FusionFall Universe had custom tools that could take things you build in the public 2.x Unity and inject it into the...
Porting something like this isn't easy when all we have is the main.unity3d and asset bundles lol. There are a few projects for it however within...
Thank you for the quick response. Very unfortunate news, but I truly thank you for going around and checking. We don't know who the original order...
Alright, I thank you for your efforts! I'll check back later today or tomorrow.
There was only one version of this specific editor made. The original game was built in GameBryo, and then ported to Unity at the last minute. So...
Unfortunately, the way world building works is kind of in an origami sort of way with pathing and sidewalks, so even if we do use another version...
The editor version would be Unity Editor (2.5.5b4)
Well the funny thing is that when attempting to update the game at all, it mangles the client horribly. And since world building was so specific...
Dear Unity Staff, I am writing to you to ask if you would be willing to hand me the version of Unity that was used to develop FusionFall? There's...