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I have the same question. I don't have the proper hardware to test. Do we still need to do this hack to get Unity 5 to work properly on MacBook...
Unfortunately I had to give up on submitting to Windows Phone for now because of this problem. I'm currently working on targeting the Mac Store.
No, I'm afraid not. Please post if you find the solution!
MonoGame people have run into this problem too with the new Microsoft Advertising SDK for Windows 8.1. They had to make changes to make the ads...
I got desperate and made a new Unity project with just a cube displaying. Unity 4.6.2p2 this time (still got Error 2002 with my app using Unity...
I have a Unity 4.5.5f1 app that runs great on my developer unlocked Windows Phones. I'm trying to submit it to the Windows Phone store and...
It is the prime31 plugin code and the error happens right when it tries to create and display the new ad.
I gave the Template files you provided a try with the prime31 Windows Ads plugin :(: creating AdControl error occured trying to inject ad:...
Ok I just tried that and it did not help the problem I am seeing of the game graphics freezing immediately after the ad displays.
I'm using the latest prime31 Windows Store Ads plugin, Unity 4.5.5f1 and Visual Studio Pro 2013 Update 4 with the latest Windows 8.1 (Xaml)...
Looking forward to that patch. The prime31 Windows 8 Store Microsoft Ads plugin is crashing with 4.6.2. I think this threading bug is causing...
I was having random crashed just after I added the prime31 Windows Store plugin. I was only using it to check to see if the app was in trial mode,...
I'm getting the same error. Has anyone found a solution?
That makes sense for Windows Phone, because Windows Phone does not support Unity shadows, but the shadows run fine on iOS and some Android...
This is from the Unity Issue Tracker (see below). The issue is closed because it is "BY DESIGN"! How is this "By Design"? Unity should have the...
Same problem here!
Unfortunately I have not found a solution, and the problem still exists in 4.5. :(
No shadows whether the built-in lighting button is on or off. There are no shadows in the scene window and none in the game window.
Yes it is a directional light.
I just checked. Ambient light is not white. Shadow strength is 1. Light color is white. Shadows are on in QualitySettings. Still no real-time...