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Fixed. I was using a StreamReader somewhere else that was failing and for some reason was causing the described behaviour. Not sure why.
I'm having an issue. I have about 20 mb of assets that I load programatically with Resources.Load. This works fine from the editor, with my files...
Same here. Any chance you can put it back up???
The name's cool, no need to change that. Did anybody get to try this?
Gentlement, Start Your Engines!
I could translate to spanish. PM if interested.
No chance to get it for unity Free? maybe a Lite version or something? it looks amazing!