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Interesting. Why is there a ELF il2cpp binary shipped in Unity 2020.1? I guess it changed from 2019 to 2020. It used to be run via mono, now it's...
Thanks @davidbuckley_unity, I just tried this. I see the parameter is added to the il2cpp call. However it still tries to execute the...
That's exactly the issue I'm also getting. I can add, that I tried it with different versions: 2020.1.0b2 2019.3.5f1 2019.3.0f6 2019.3.0f5
@andrews_unity as mentioned in the post, the error I get when building on a Linux machine is: Exception:...
I was just informed here that it is not supported for many builds:...
I also have issues building Linux with IL2CPP. I have installed various 2019.3.x Editors and also used Cloud Build to use various Editor versions....
Hello, since Unity 2019.3, Unity supports IL2CPP builds for Linux. However I have tried a few different 2019.3.x versions as cloud build target...
Thanks for the quick response! I have written my own Event system now, where I choose a "distance/progress" and the event I want to trigger. And I...
Hello, Not sure if it is already possible and I just couldn't find it. If not, consider it a feature suggestion :) I'm using Spline Plus to...
I still can't get NatureRenderer work with the Synty grass :( I created a new scene for testing (happy to share the project with you): Unity...
Hey @ryanc-unity I seem to run into the same issue. The asset tool "Digger" uses an `.internal` folder and it fails to sync with Unity Collab....
Thanks for the suggestion! It didn't solve it though. Experiment 1 I have experimented with the test scene, because that scene works. However...
Hello! I have an issue where the grass disappears when I enable the Nature Renderer Script on the Terrain. URP + Unity 2019.3.0f5 Terrain...