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Well with that many components per object (I'd imagine realistically I'd have something like 10-15) instantiating them (especially bullets) is...
Speaking of runtime, and it's kinda off-topic, but is it possible to change the physics from 3d to 2d and vice versa? I'm mostly interested in the...
I see, thank you for your replies. Seems to me that the best way to go would be component based. I was thinking of using composition like that but...
I just started making a weapon system and I suddenly realized I had no clue where to begin. I know Inheritance stacking is very impractical, so...
UE4 integrates it. They have demos on it. Also, nVidia made PhysX, I'm surprised that you're surprised.
If you just want to give him the file, try megacons. That is mega.co.nz
martial arts solves the problem. Practice every day for 2 hrs when ur stuck on a code block or out of ideas for a model.
My eyes don't deal well with brightness, I have everything, including this forum, set to grey/dark. I would love if there was a darker skin for...
I am in no way well informed but doesn't nVidia's new FLEX system solve for any and all destruction? ALthough I have no clue how exactly will it...
I'm sorry, how is this the TLDR? Why not do MP?
Holy smokes man, what an essay :D Thank you for the time you allocated to writing all this stuff. I finally know why I can't directly manipulate a...
Thanks for the answer lordofduct. They are really in depth, but I am at fault for not structuring one of my questions properly. at 6) I meant to...
I searched the net for a simple list of coding practices when scripting a game that has both SP and MP. Please share if you are knowledgeable on...
Hmm this script is fairly similar to the one I wrote. Thing is I can't figure out how to make the mouselook work. From a top-down perspective...
Hi guys, I'm making a game where there are 2 perspectives, depending on the player choice. The idea is that the camera position can be changed...
Ok guys, I'm sorry to necro this but I'm trying to figure out something out. When should I use branching? I'm having trouble figuring out what...
Say I have a monkey made in Max and I want it to move around in a game. What I understand is that there are 2 ways to make this possible: 1. Make...
Omg I was staring at my code for a whole day and couldn't figure it out. Thanks for the help man! However it seems like I used the wrong choice...
Ok I got it to work the way I want, however I still have one problem: When I move from origin, I can only do so once, and can't advance further in...
Thanks for the reply. I'm using GetAxisRaw because I don't want to influence the movement speed by the input. I just need to know the direction,...