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Not possible, at least as far as I can tell. Unity markets it as if it is, but it’s only for reflections. Seems to me that someone could write...
Hi, sorry to bump this. I really need this to work, because I can't find any other options. Thanks so much.
Hi - it doesn't seem to be working in 2019.2.6. I don't code but is there some sort of a little tweak I can put in there to get it going? I...
I'd like to figure this out too. I've managed to get the reflection thing working by copying the ARFoundation example projects, but I haven't been...
Getting this is critical. What are you doing Unity?
Same. HDR lighting detection and usage seems to be a unicorn.
I read through this twice and still don't know how to access the sub shader section.
I can't get it to work.
I've got a referenced Maya file and want to show backfaces. I've googled the heck out of it and can't find an answer that I understand which...
Ok, I got it. I didn't know that the clips had to be put into the timeline! I thought that once you create the clips they just play as is! I wish...
Thanks for the reply. What I can't seem to do is to isolate different nodes via clips and loop them. It looks like you have the different clips...
I've been trying to do this simple thing for a while and I just can't get it. I'm importing a Maya animated model into Unity, with some parts that...
Hello - I'm a Maya vet but a Unity beginner. I've searched and experimented for days without finding an answer, so here's my question. I exported...